Indie Games

ReStory: fixing electronics in Tokyo in the early 2000s

A game about taking apart broken phones and old consoles immediately caught my curiosity. Gamereactor Germany tested ReStory, a simulation from Mandragora published by Tiny Build. It came out on August 6, 2026 for PC.

You run a small electronics repair shop in Tokyo in the mid-2000s. You buy broken devices, take them apart, clean components, replace damaged parts and sell everything on. The game leans into the nostalgia of the turn of the millennium, with flip phones, portable music players, cameras and older consoles.

According to tester Emily-Maisy Milburn, the repairs are the strongest part. Every job demands careful disassembly, piece by piece. You order spare parts through an online hub and take on customer requests. With licenses and upgrades you build up your shop and reputation, and this loop is described as quite addictive. The colorful, cozy visuals are praised.

The rest is weaker. The soundtrack feels uninspired and at times repetitive, so the tester recommends putting on your own music. The branching story promises consequences for your decisions but stays superficial. Customer dialogue usually offers only one or two lines per option, and some characters and situations come across as plain or uneven in tone.

The score is 6 out of 10, and the network average of 21 Gamereactor reviews is also 6.0. The tester's conclusion is the part I agree with: it is a nice collection of ideas that are not always developed as far as they could be. To me, it sounds like a game for relaxed evenings, where you enjoy the atmosphere and the craft and forgive the story generously.

Source: Gamereactor Germany

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